CHANDRA, R. L. 3-point Tracking with Procedural and Baked Animation and Inverse Kinematic to Create a Closer Realistic Full-body Movement in Virtual Reality. International Journal of Advanced Virtual Reality, [S. l.], v. 2, n. 1, p. 58–68, 2025. DOI: 10.5281/zenodo.18111925. Disponível em: https://journals.leukolion.com/index.php/ijavr/article/view/28. Acesso em: 4 feb. 2026.