Augmented Reality as a Performance Enhancement Technology in Primary Education: A Systematic Review

https://doi.org/10.5281/zenodo.7677904

Authors

Keywords:

Augmented Reality, Augmented Reality Application, Primary Education, Systematic Review

Abstract

Augmented reality combines virtual objects into the real environment to enhance the performance of the real environment. In the educational field, augmented reality has been used to improve learner performance and make education advantageous. Especially in primary education, applications related to augmented reality have been developed to make education interesting and meaningful. However, only a few studies have analyzed and discussed the effectiveness of augmented reality on students' performance in primary education. In this context, the author seeks to find out the factors related to AR that enhances students' performance in primary school. Based on the previous studies, this study provides a systematic review of current knowledge and information. Mainly 14 research papers referred to the topic have been chosen to analyze the data which were published from 2018 to 2021. The result shows augmented reality applications have positive effects on learners' performance. The observation and results signify that augmented reality applications enhance the learners' motivation, interest, and academic performance of the learner.

Downloads

Download data is not yet available.

References

AbdulJabbar, A. I., & Felicia, P. (2015). Gameplay Engagement and Learning in Game-Based Learning: A Systematic Review. Review of Educational Research, 85(4), 740–779. doi:10.3102/0034654315577210

Baran, B., Yecan, E., Kaptan, B., & Paşayiğit, O. (03 2020). Using augmented reality to teach fifth grade students about electrical circuits. Education and Information Technologies, 25. doi:10.1007/s10639-019-10001-9

Bacca-Acosta, J., Baldiris, S., Fabregat, R., Graf, S., & Kinshuk, D. (10 2014). Augmented Reality Trends in Education: A Systematic Review of Research and Applications. Educational Technology and Society, 17, 133–149.

Bacca-Acosta, J., Baldiris, S., Fabregat, R., Kinshuk, D., & Graf, S. (12 2015). Mobile Augmented Reality in Vocational Education and Training. Procedia Computer Science, 75, 49–58. doi:10.1016/j.procs.2015.12.203

Bakan, U., & Bakan, U. (07 2018). Game-Based Learning Studies in Education Journals: A Systematic Review of Recent Trends. Actualidades Pedagógicas, 119–145. doi:10.19052/ap.5245

Bistaman, I., Syed Idrus, S. Z., & Abd Rashid, S. (06 2018). The Use of Augmented Reality Technology for Primary School Education in Perlis, Malaysia. Journal of Physics: Conference Series, 1019, 012064. doi:10.1088/1742-6596/1019/1/012064

Chiang, T., Yang, S., & Hwang, G.-J. (10 2014). An Augmented Reality-based Mobile Learning System to Improve Students’ Learning Achievements and Motivations in Natural Science Inquiry Activities. Educational Technology and Society, 17, 352–365.

Dimitriadou, E., Stavroulia, K.-E., & Lanitis, A. (01 2020). Comparative evaluation of virtual and augmented reality for teaching mathematics in primary education. Education and Information Technologies, 25. doi:10.1007/s10639-019-09973-5

Fotaris, P., Pellas, N., Kazanidis, I., & Smith, P. (10 2017). A systematic review of Augmented Reality game-based applications in primary education. 11th European Conference on Games Based Learning (ECGBL), 181–191.

Korenova, L., & Fuchsova, M. (03 2019). Visualisation in Basic Science and Engineering Education of Future Primary School Teachers in Human Biology Education Using Augmented Reality. European Journal of Contemporary Education, 8, 92–102. doi:10.13187/ejced.2019.1.92

Garzón, J., Pavón, J., & Baldiris, S. (12 2019). Systematic review and meta-analysis of augmented reality in educational settings. Virtual Reality, 23, 447–459. doi:10.1007/s10055-019-00379-9

Nezhyva, L. L., Palamar, S. P., & Lytvyn, O. S. (2020). Perspectives on the use of augmented reality within the linguistic and literary field of primary education. 3rd International Workshop on Augmented Reality in Education, 297–311.

Jalaluddin, I., Darmi, R., & Ismail, L. (2021). Application of Mobile Augmented Visual Reality (MAVR) for Vocabulary Learning in the ESL Classroom. Asian Journal of University Education, 17(3), 162–173. doi:10.24191/ajue.v17i3.14507

Kitchenham, B. A., & Charters, S. (07 2007). Guidelines for performing Systematic Literature Reviews in Software Engineering. Retrieved from Keele University and Durham University Joint Report website: https://www.elsevier.com/__data/promis_misc/525444systematicreviewsguide.pdf

Klopfer, E., & Squire, K. (04 2007). Environmental Detectives—the development of an augmented reality platform for environmental simulations. Educational Technology Research and Development, 56, 203–228. doi:10.1007/s11423-007-9037-6

Kumpulainen, K., Byman, J., Renlund, J., & Wong, C.-C. (05 2020). Children’s Augmented Storying in, with and for Nature. Education Sciences, 10, 149. doi:10.3390/educsci10060149

Lele, C. (2020). Artificial Intelligence meets Augmented Reality. BPB Publications.

López-Faican, L., & Jaen, J. (05 2020). EmoFindAR: Evaluation of a mobile multiplayer augmented reality game for primary school children. Computers & Education, 149, 103814. doi:10.1016/j.compedu.2020.103814

Lozada, R., La-Serna-Palomino, N., & Molina, F. (08 2019). Augmented Reality and MS-Kinect in the Learning of Basic Mathematics: KARMLS Case. International Education Studies, 12, 54. doi:10.5539/ies.v12n9p54

Lubis, A., & Nur Wangid, M. (04 2019). Augmented Reality-assisted Pictorial Storybook: Media to Enhance Discipline Character of Primary School Students. Mimbar Sekolah Dasar, 6, 11. doi:10.17509/mimbar-sd.v6i1.16415

Lu, S.-J., Liu, Y.-C., Chen, P.-J., & Hsieh, M.-R. (2018). Evaluation of AR embedded physical puzzle game on students’ learning achievement and motivation on elementary natural science. Interactive Learning Environments, 28(4), 451–463.

Midak, L., Pahomov, J., Lutsyshyn, V., Uchitel, A., & Rih, K. (02 2020). Augmented reality technology within studying natural subjects in primary school. CEUR Workshop Proceedings.

Midak, L., Kravets, I., Kuzyshyn, O., Berladyniuk, K., Buzhdyhan, K., Baziuk, L., & Uchitel, A. D. (03 2021). Augmented reality in process of studying astronomic concepts in primary school. 239–250.

Pombo, L., & Marques, M. M. (2019). Learning with the Augmented Reality EduPARK Game-Like App: Its Usability and Educational Value for Primary Education. In K. Arai, R. Bhatia, & S. Kapoor (Eds.), Intelligent Computing (pp. 113–125). Cham: Springer International Publishing.

Safar, A., Al-Jafer, A., & Al-Yousefi, Z. (01 2017). The Effectiveness of Using Augmented Reality Apps in Teaching the English Alphabet to Kindergarten Children: A Case Study in the State of Kuwait. EURASIA Journal of Mathematics, Science and Technology Education, 13(02), 417–440. doi:10.12973/eurasia.2017.00624a

Sáez-López, J.-M., Sevillano-García-García, M., & Pascual Sevillano, M. A. (07 2019). Application of the ubiquitous game with augmented reality in Primary Education. Comunicar, 27. doi:10.3916/C61-2019-08

Wu, H.-K., Lee, S. W.-Y., Chang, H.-Y., & Liang, J.-C. (03 2013). Current status, opportunities and challenges of augmented reality in education. Computers & Education, 62, 41–49. doi:10.1016/j.compedu.2012.10.024

Wu, M.-H. (08 2019). The applications and effects of learning English through augmented reality: a case study of Pokémon Go. Computer Assisted Language Learning, 34, 1–35. doi:10.1080/09588221.2019.1642211

Wen, Y. (11 2020). Augmented reality enhanced cognitive engagement: designing classroom-based collaborative learning activities for young language learners. Educational Technology Research and Development, 69(02), 843–860. doi:10.1007/s11423-020-09893-z

Zhang, J., Sung, Y.-T., Hou, H.-T., & Chang, K. (04 2014). The development and evaluation of an augmented reality-based armillary sphere for astronomical observation instruction. Computers & Education, 73, 178–188. doi:10.1016/j.compedu.2014.01.003

Published

21-02-2023

How to Cite

Runu, M. D., & Madhusudan, J. V. (2023). Augmented Reality as a Performance Enhancement Technology in Primary Education: A Systematic Review. International Journal of Advanced Virtual Reality, 1(1), 20–25. https://doi.org/10.5281/zenodo.7677904

Issue

Section

Literature Review Articles
Received 2022-02-16
Accepted 2022-05-20
Published 2023-02-21